%module OgreRenderSystem

%{
#include "OGRE/OgreRenderSystem.h"
	%}

%import "OgrePrerequisites.i"

 //#include "OgreString.h"

 /*
#include "OgreTextureUnitState.h"
#include "OgreCommon.h"

#include "OgreRenderOperation.h"
#include "OgreRenderSystemCapabilities.h"
#include "OgreRenderTarget.h"
#include "OgreRenderTexture.h"
#include "OgreFrameListener.h"
#include "OgreConfigOptionMap.h"
#include "OgreGpuProgram.h"
#include "OgrePlane.h"
#include "OgreIteratorWrappers.h"
 */

namespace Ogre
{
	class RenderSystem //: public RenderSysAlloc
	{
	public:
		virtual const String& getName(void) const = 0;
	};
}
